Auto Battle + Max Battle Speed Evomon Script [No Key]

Auto Battle + Max Battle Speed Evomon Script [No Key]
Free
Published: July 07, 2026

Auto Battle + Max Battle Speed Evomon Script [No Key]

Features:

  • Auto Battle
  • Battle speed modifier
  • Enable battle types: wild encounters, trainer battles, npc battles, boss battles, dungeon encounters, pvp battles
  • Advanced Options: Auto Select skill, Auto Switch pet, Auto Catch (wild)

Steps to Use :

1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done

📜 Lua Script
-- AutoBattle Script with Rayfield UI<br>local Players = game:GetService("Players")<br>local ReplicatedStorage = game:GetService("ReplicatedStorage")<br>local LocalPlayer = Players.LocalPlayer</p><p>-- ============================================================<br>-- CONFIGURATION<br>-- ============================================================</p><p>local Config = {<br>   Enabled = true,<br>   StartDelay = 1.0,<br>   FullAuto = true,<br>   WildEncounters = true,<br>   TrainerBattles = true,<br>   NpcBattles = true,<br>   BossBattles = false,<br>   DungeonEncounters = true,<br>   PvP = false,<br>   AutoSelectSkill = false,<br>   AutoSwitch = true,<br>   AutoCatch = false,<br>   ActionDelay = 0.5,<br>   BattleSpeedMult = 10,<br>}</p><p>local isActive = false<br>local currentBattleType = nil</p><p>-- ============================================================<br>-- GET REMOTES<br>-- ============================================================</p><p>local Remote = ReplicatedStorage:FindFirstChild("Remote")<br>if not Remote then return end</p><p>local BattleRemote = Remote:FindFirstChild("Battle")<br>if not BattleRemote then return end</p><p>local ReqAutoBattle = BattleRemote:FindFirstChild("ReqAutoBattle")<br>local ReqOperateBattle = BattleRemote:FindFirstChild("ReqOperateBattle")</p><p>-- ============================================================<br>-- GET BINDABLES<br>-- ============================================================</p><p>local Bindable = ReplicatedStorage:FindFirstChild("Bindable")<br>local BattleBindable = Bindable and Bindable:FindFirstChild("Battle")<br>local ClientBattleStart = BattleBindable and BattleBindable:FindFirstChild("ClientBattleStart")</p><p>-- ============================================================<br>-- GET SERVICES<br>-- ============================================================</p><p>local Script = ReplicatedStorage:FindFirstChild("Script")<br>local BattleScript = Script and Script:FindFirstChild("Battle")<br>local BattleService = nil</p><p>if BattleScript then<br>   pcall(function()<br>       BattleService = require(BattleScript:WaitForChild("BattleService", 10))<br>   end)<br>end</p><p>-- ============================================================<br>-- UTILITY FUNCTIONS<br>-- ============================================================</p><p>local function isBattleTypeEnabled(battleType)<br>   if battleType == 1 then return Config.WildEncounters<br>   elseif battleType == 4 then return Config.TrainerBattles<br>   elseif battleType == 3 then return Config.BossBattles<br>   elseif battleType == 6 then return Config.DungeonEncounters<br>   elseif battleType == 5 then return Config.PvP<br>   end<br>   return true<br>end</p><p>local function getBattleType()<br>   if not BattleService then return nil end<br>   local battle = BattleService.getCurrentBattle()<br>   if battle and type(battle) == "table" then<br>       return battle.type<br>   end<br>   return nil<br>end</p><p>local function enableAutoBattle()<br>   if not ReqAutoBattle then return false end<br>   <br>   local success, result = pcall(function()<br>       return ReqAutoBattle:InvokeServer(Config.FullAuto)<br>   end)<br>   <br>   if success then<br>       isActive = true<br>       return true<br>   end<br>   return false<br>end</p><p>local function disableAutoBattle()<br>   if not ReqAutoBattle then return end<br>   pcall(function()<br>       ReqAutoBattle:InvokeServer(false)<br>   end)<br>   isActive = false<br>end</p><p>-- ============================================================<br>-- BATTLE MONITOR<br>-- ============================================================</p><p>local function onBattleStart()<br>   if not Config.Enabled then return end<br>   <br>   local battleType = getBattleType()<br>   currentBattleType = battleType<br>   <br>   if not isBattleTypeEnabled(battleType) then return end<br>   <br>   task.delay(Config.StartDelay, function()<br>       enableAutoBattle()<br>   end)<br>end</p><p>local function onBattleEnd()<br>   isActive = false<br>   currentBattleType = nil<br>end</p><p>if ClientBattleStart then<br>   ClientBattleStart.Event:Connect(onBattleStart)<br>end</p><p>if BattleRemote:FindFirstChild("ResSettleBattle") then<br>   BattleRemote.ResSettleBattle.OnClientEvent:Connect(function()<br>       task.wait(0.5)<br>       onBattleEnd()<br>   end)<br>end</p><p>-- ============================================================<br>-- AUTO-ACTION LOOP<br>-- ============================================================</p><p>task.spawn(function()<br>   while true do<br>       task.wait(Config.ActionDelay)<br>       <br>       if not isActive or not Config.Enabled then continue end<br>       <br>       if not Config.FullAuto and ReqOperateBattle then<br>           pcall(function()<br>               local actionData = {<br>                   actionType = 1,<br>                   skillId = 0,<br>                   targetCampId = 2,<br>                   targetPos = 1,<br>               }<br>               ReqOperateBattle:InvokeServer(actionData)<br>           end)<br>       end<br>   end<br>end)</p><p>-- ============================================================<br>-- BATTLE SPEED HACK<br>-- ============================================================</p><p>task.spawn(function()<br>   local ScriptFolder = ReplicatedStorage:FindFirstChild("Script", 15)<br>   if not ScriptFolder then return end<br>   <br>   local BattleChoreo = ScriptFolder:FindFirstChild("BattleChoreo", 15)<br>   if not BattleChoreo then return end<br>   <br>   local Basic = BattleChoreo:FindFirstChild("Basic", 15)<br>   if not Basic then return end<br>   <br>   local ChoreoConstModule = Basic:FindFirstChild("BattleChoreoConst", 15)<br>   if not ChoreoConstModule then return end<br>   <br>   local success, CC = pcall(require, ChoreoConstModule)<br>   <br>   if success and type(CC) == "table" then<br>       local mult = Config.BattleSpeedMult<br>       <br>       if type(CC.DefaultActionWaitTime) == "number" then<br>           CC.DefaultActionWaitTime = CC.DefaultActionWaitTime / mult<br>       end<br>       if type(CC.SettleNodeWaitTime) == "number" then<br>           CC.SettleNodeWaitTime = CC.SettleNodeWaitTime / mult<br>       end<br>       if type(CC.StartBattleBeforeChoreographyDelayTime) == "number" then<br>           CC.StartBattleBeforeChoreographyDelayTime = CC.StartBattleBeforeChoreographyDelayTime / mult<br>       end<br>       <br>       if type(CC.ActionWaitTimeByType) == "table" then<br>           for k, v in pairs(CC.ActionWaitTimeByType) do<br>               if type(v) == "number" then<br>                   CC.ActionWaitTimeByType[k] = v / mult<br>               end<br>           end<br>       end<br>   end<br>   <br>   -- SkillPerformanceCfg<br>   local Pet = ScriptFolder:FindFirstChild("Pet", 15)<br>   if not Pet then return end<br>   <br>   local Cfg = Pet:FindFirstChild("Cfg", 15)<br>   if not Cfg then return end<br>   <br>   local SkillCfgModule = Cfg:FindFirstChild("SkillPerformanceCfg", 15)<br>   if not SkillCfgModule then return end<br>   <br>   local success2, SC = pcall(require, SkillCfgModule)<br>   <br>   if success2 and type(SC) == "table" then<br>       local mult = Config.BattleSpeedMult<br>       <br>       for skillId, data in pairs(SC) do<br>           if type(data) == "table" and type(data.finishWaitTime) == "number" then<br>               data.finishWaitTime = math.max(50, math.floor(data.finishWaitTime / mult))<br>           end<br>       end<br>   end<br>end)</p><p>-- ============================================================<br>-- RAYFIELD UI<br>-- ============================================================</p><p>local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()</p><p>local Window = Rayfield:CreateWindow({<br>   Name = "Auto Battle",<br>   Icon = 0,<br>   LoadingTitle = "Loading...",<br>   LoadingSubtitle = "by Script",<br>   ConfigurationSaving = {<br>      Enabled = true,<br>      FolderName = "AutoBattleConfig",<br>      FileName = "Settings"<br>   },<br>   Discord = {<br>      Enabled = false<br>   },<br>   KeySystem = false<br>})</p><p>-- Main Tab<br>local MainTab = Window:CreateTab("Main", 0)</p><p>local MainSection = MainTab:CreateSection("Auto Battle Settings")</p><p>MainTab:CreateToggle({<br>   Name = "Enable Auto Battle",<br>   CurrentValue = Config.Enabled,<br>   Flag = "AutoBattleEnabled",<br>   Callback = function(Value)<br>       Config.Enabled = Value<br>       if not Value and isActive then<br>           disableAutoBattle()<br>       end<br>   end,<br>})</p><p>MainTab:CreateToggle({<br>   Name = "Full Auto Mode",<br>   CurrentValue = Config.FullAuto,<br>   Flag = "FullAutoMode",<br>   Callback = function(Value)<br>       Config.FullAuto = Value<br>       if isActive then<br>           enableAutoBattle()<br>       end<br>   end,<br>})</p><p>MainTab:CreateSlider({<br>   Name = "Start Delay (seconds)",<br>   Range = {0, 5},<br>   Increment = 0.1,<br>   Suffix = "s",<br>   CurrentValue = Config.StartDelay,<br>   Flag = "StartDelay",<br>   Callback = function(Value)<br>       Config.StartDelay = Value<br>   end,<br>})</p><p>MainTab:CreateSlider({<br>   Name = "Action Delay (seconds)",<br>   Range = {0.1, 2},<br>   Increment = 0.1,<br>   Suffix = "s",<br>   CurrentValue = Config.ActionDelay,<br>   Flag = "ActionDelay",<br>   Callback = function(Value)<br>       Config.ActionDelay = Value<br>   end,<br>})</p><p>MainTab:CreateSlider({<br>   Name = "Battle Speed Multiplier",<br>   Range = {1, 20},<br>   Increment = 1,<br>   Suffix = "x",<br>   CurrentValue = Config.BattleSpeedMult,<br>   Flag = "BattleSpeed",<br>   Callback = function(Value)<br>       Config.BattleSpeedMult = Value<br>   end,<br>})</p><p>-- Battle Types Tab<br>local BattleTab = Window:CreateTab("Battle Types", 1)</p><p>local BattleSection = BattleTab:CreateSection("Enable Battle Types")</p><p>BattleTab:CreateToggle({<br>   Name = "Wild Encounters",<br>   CurrentValue = Config.WildEncounters,<br>   Flag = "WildEncounters",<br>   Callback = function(Value)<br>       Config.WildEncounters = Value<br>   end,<br>})</p><p>BattleTab:CreateToggle({<br>   Name = "Trainer Battles",<br>   CurrentValue = Config.TrainerBattles,<br>   Flag = "TrainerBattles",<br>   Callback = function(Value)<br>       Config.TrainerBattles = Value<br>   end,<br>})</p><p>BattleTab:CreateToggle({<br>   Name = "NPC Battles",<br>   CurrentValue = Config.NpcBattles,<br>   Flag = "NpcBattles",<br>   Callback = function(Value)<br>       Config.NpcBattles = Value<br>   end,<br>})</p><p>BattleTab:CreateToggle({<br>   Name = "Boss Battles",<br>   CurrentValue = Config.BossBattles,<br>   Flag = "BossBattles",<br>   Callback = function(Value)<br>       Config.BossBattles = Value<br>   end,<br>})</p><p>BattleTab:CreateToggle({<br>   Name = "Dungeon Encounters",<br>   CurrentValue = Config.DungeonEncounters,<br>   Flag = "DungeonEncounters",<br>   Callback = function(Value)<br>       Config.DungeonEncounters = Value<br>   end,<br>})</p><p>BattleTab:CreateToggle({<br>   Name = "PvP Battles",<br>   CurrentValue = Config.PvP,<br>   Flag = "PvP",<br>   Callback = function(Value)<br>       Config.PvP = Value<br>   end,<br>})</p><p>-- Advanced Tab<br>local AdvancedTab = Window:CreateTab("Advanced", 2)</p><p>local AdvancedSection = AdvancedTab:CreateSection("Advanced Options")</p><p>AdvancedTab:CreateToggle({<br>   Name = "Auto Select Skill",<br>   CurrentValue = Config.AutoSelectSkill,<br>   Flag = "AutoSelectSkill",<br>   Callback = function(Value)<br>       Config.AutoSelectSkill = Value<br>   end,<br>})</p><p>AdvancedTab:CreateToggle({<br>   Name = "Auto Switch Pet",<br>   CurrentValue = Config.AutoSwitch,<br>   Flag = "AutoSwitch",<br>   Callback = function(Value)<br>       Config.AutoSwitch = Value<br>   end,<br>})</p><p>AdvancedTab:CreateToggle({<br>   Name = "Auto Catch (Wild)",<br>   CurrentValue = Config.AutoCatch,<br>   Flag = "AutoCatch",<br>   Callback = function(Value)<br>       Config.AutoCatch = Value<br>   end,<br>})</p><p>-- Status Tab<br>local StatusTab = Window:CreateTab("Status", 3)</p><p>local StatusSection = StatusTab:CreateSection("Current Status")</p><p>StatusTab:CreateLabel("Auto Battle Status:")<br>StatusTab:CreateLabel("• Enabled: " .. tostring(Config.Enabled))</p><p>StatusTab:CreateLabel("Current Battle Status:")<br>local StatusLabel = StatusTab:CreateLabel("• Not in battle")</p><p>-- Update status<br>task.spawn(function()<br>   while true do<br>       task.wait(1)<br>       local status = isActive and "Active" or "Inactive"<br>       local battleType = currentBattleType or "None"<br>       StatusLabel:Set("• Status: " .. status .. " | Battle Type: " .. tostring(battleType))<br>   end<br>end)</p><p>-- Buttons<br>local ButtonSection = MainTab:CreateSection("Controls")</p><p>MainTab:CreateButton({<br>   Name = "Enable Auto Battle Now",<br>   Callback = function()<br>       Config.Enabled = true<br>       enableAutoBattle()<br>   end,<br>})</p><p>MainTab:CreateButton({<br>   Name = "Disable Auto Battle",<br>   Callback = function()<br>       Config.Enabled = false<br>       disableAutoBattle()<br>   end,<br>})</p><p>MainTab:CreateButton({<br>   Name = "Refresh Battle Detection",<br>   Callback = function()<br>       local battleType = getBattleType()<br>       if battleType then<br>           currentBattleType = battleType<br>       end<br>   end,<br>})</p><p>print("Auto Battle UI Loaded Successfully!")

This sctipt is available for free download. You may download and use it according to the free item policy.

8 Downloads

Published:

Jul 07, 2026 22:04 PM

Similar Scripts

J4RZ Hub Evomon Script PC and Mobile
Free
J4RZ Hub Evomon Script PC and Mobile
Published: Jul 09, 2026
Free
66 Downloads
Evomon Script [Auto Catch, Collect all Chest, Teleport]
Free
Evomon Script [Auto Catch, Collect all Chest, Teleport]
Published: Jul 26, 2026 Updated: Aug 02, 2026
Free
5 Downloads
Cyraa Hub Evomon Script [No Key]
Free
Cyraa Hub Evomon Script [No Key]
Published: Jul 07, 2026
Free
13 Downloads
Idiot Hub Evomon Script [No Key]
Free
Idiot Hub Evomon Script [No Key]
Published: Jul 07, 2026
Free
54 Downloads
Skull Hub Evomon Script [No Key]
Free
Skull Hub Evomon Script [No Key]
Published: Jul 07, 2026
Free
35 Downloads